Machine Gun - Development
Continued
Now that I have the cannons and the frame in place I can start to build more detail around the cannon including the rest of the frame at the back, and the wheels.
Now that I have the cannons and the frame in place I can start to build more detail around the cannon including the rest of the frame at the back, and the wheels.
I firstly added small spheres which act as the top of pins that hold the wooden rectangles in place, and then grouped them to make it easier later when it comes to adding materials.
The next step was to make the shape that will act as the reloading hatch, by making a thin box and adding segments so that i am able to bend the shape at one end. I then moved the shape into position and changed the vertex either side so that it fitted perfectly.
Now that the hatch is made I can make the back of the cannon which is made of four boxes converted to editable poly mesh and edited using the line and non scale uniform tool to make the correct shapes. I then selected the end of cannon and pushed the shape down to create a pivot point.
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Render of Machine Gun |
I will continue with the development of my machine gun next tutorial and hopefully have the wheels complete and then ready to add materials.
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