Machine
Gun - Development Continued
The last parts to model for my machine gun are two handles, hinges and a stack
of cannon balls, once these are complete my model is then ready for materials
and final render.
Handle 1
This handle is positioned behind the boxes for the cannons, and acts as the
handle to open the hatch to reload. The handle was very simple to make, by
using a cylinder and adding height segments then converting to editable poly
mesh I selected three sections and moved them down, I the applied the same to
the other side and applied a turbo smooth.
Handle
2
The second handle was slightly trickier to make as I had to use several
cylinders and position them correctly to make the right shape, I then grouped
them to make it easier to move into place.
Hinges
These hinges are very simple to model just by using a thin rectangle and a
small cylinder in the middle and copying and then placing behind the
handle.
Cannon balls
The cannon balls are spheres which positioned on top of one another to form a
pyramid. I also scattered a few around the machine gun to make the scene look
more realistic.
No comments:
Post a Comment