Animation development
Storyboard
Now that my models are made and rendered i can start to build my animation, firstly i will be drawing up a basic storyboard to separate my animation into scenes, i will then build my environment that my models will appear in, and add cameras and lighting before rendering. Once the scenes are rendered i will edit my animation in Premier Pro.
Scene 1
The first scene is of castle surrounded by water and hills, the camera will follow a constraint path all the way around the castle, and then along the bridge with the gate opening so the camera can enter the castle.
Scene 2
My second scene will be a 360 degree view of my machine gun with ammunition barrels surrounding it. i will also render a wireframe machine gun so that i can change between materials and wireframe to show the complexity of the model.
Scene 3
My third scene is of the targets that are intended to be fired upon, a free camera will follow a constraint path right up to one of the targets, i will speed this up in Premier Pro to make it more dramatic.
Scene 4
The fourth scene will be the machine gun firing upon the targets each ball will follow a line and be released at different intervals using auto key.
Scene 5
The fifth scene will be the same as the fourth but from the side of the machine gun following the cannon balls as they are fired.
Scene 6
My final scene will be the cannon ball missing the target and going through the wall knocking part of it down, i will achieve this by using the reactor tool.
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